Jargon Watch at PLAN

Posted: February 3rd, 2005 | 2 Comments »

The Pervasive and Locative Arts Network (PLAN) cross-disciplinary workshop on pervasive and locative media provided me with a bunch of new angles and words to watch in the world of locative media.

  • We need to create more engaging technology
  • Seamful games, the need to go around and play with the weaknesses of the technology
  • White shadows are shadows of ray (areas not accessible by the rays, GPS signals), In the Wi-Fi worlds white shadows can be called Wi-Fi “cold spots”
  • Some of the technical talks were around tolerance and reliability, about dealing with unconnectivity (be without a network), useful GPS errors, maps are approximations and not the truth
  • Use of p2p epidemic algorithm for “slow” mobile games
  • Design can highlight, comment the existing situation, not bringing new content
  • Situated != located (I did not really get this one…)
  • The audience is part of the environment of a mobile game. The is a need to bring passive audience as part of the game
  • Doing psychogeography with an antic map of Strassbourg
  • Relation of place to meaning, real and fictional, physical and virtual
  • Public space versus commons (still don’t get the difference)
  • Public values versus commons
  • Presence beyond proximity (asynchronous inhabitation of places)
  • Some artists do not want to be responsible and question the responsibility of the others. This made me think that some artist are failed researchers
  • I was surprised that some artists/researchers only satisfy themselves with paper protyping
  • Supermaket is the most interesting media!
  • Location-based service live the feeling of trust and non-trust. We would like to trust the technology (to enhence a situation) and in the same time we hope that technology cannot be trusted (privacy issues, surveillance, tracking)
  • Physical Markup Language
  • Artists and corporate researchers are not so different. Corporate researchers having a tendency to have even more deontology

2 Comments on “Jargon Watch at PLAN”

  1. 1 7.5th Floor » Blog Archive » Bill Gaver Implicitly talk about Feedback Loop, Seamful Design, Digital Traces, Their Temporality and More... said at 9:50 pm on November 3rd, 2007:

    [...] his presentation at Open Plan in 2005, Bill Gaver implicitly mentioned a few concepts I am currently focused on. First he presented the [...]

  2. 2 7.5th Floor » Blog Archive » Bill Gaver Implicitly Talks about Feedback Loop, Seamful Design, Digital Traces, Their Temporality and More... said at 9:54 pm on November 3rd, 2007:

    [...] his presentation at Open Plan in 2005, Bill Gaver implicitly mentioned a few concepts I am currently focused on. First he presented the [...]